New game in development at Perfectly ParaNormal
22 Saturday Feb 2014
Posted My Works
in22 Saturday Feb 2014
Posted My Works
in02 Tuesday Jul 2013
Posted My Works
inTags
2D, adventure, dudefish, flesh, guts, inside stomach, intestines, painted, photoshop, point and click, retro, texture
So, I’ve been working on Dudefish, a fun little adventure game soon to be released (Facebook page here). I don’t get to do much else besides that, so I’m gonna give away a texture I painted in Photoshop for this. It was meant to be used as texture for the insides of a stomach.
25 Tuesday Jun 2013
Posted My Works
inTags
2D, adventure game, concept cookie, dudefish, painting, photoshop, point and click, retro, still life, study, teacup, video game
I’ve been super caught up in a project we’ve been struggling to finish for 2 years. I’ve done all the artwork for a funny retro point and click adventure game in 2D called Dudefish. Feel free to follow the progress here on Facebook. It’s killing me, but I can’t show anything yet. I’ve been going over old artwork, polishing things up, working on a start screen, so on and so forth. Not much summer for me yet. So as I needed some kind of variation, I watched a live stream on color and light from Concept Cookie (which you should check out if you didn’t already). You can still see it here. So I used my last minutes of the day studying like I should have done long time ago (when I was in actual art school) and dreaded any still life study. As much as I hated it, I have now come to accept that without those studies…there is no base for your art. So I’m gonna try making more of these. The reference image is from here on Deviantart.